I recently wanted to change smoothly between two cameras, the thirdpersoncharacter camera and a default camera actor I created.
I simply used
Set View Target with Blend
to do this and it worked switching from the player camera to the camera actor, but when I wanted to switch from the camera actor to the player camera the player camera is low to the ground and unusable.
I have seen many YouTube tutorials and it worked fine for them and I even started multiple projects and the same problem occurred.
I have attached screenshots of my code and the problem in game below.
Please Help