[Feature Request] Custom Shape for UMG Background Blur
It's more an improvement of the existing blur widget. In some games using this kind of blur (like Watch Dogs 2), you can see that some elements have a circular shape. Unreal Engine should have this feature. Moreover, the blur widget already has problems in render transform : it's impossible to shear or rotate the widget, it's always a rectangle !
asked Feb 22 '17 at 08:14 PM in Using UE4
I'd also love to be able to specify a mask for the blur. Please make this happen.
answered May 15 '18 at 12:14 AM
Being able to apply the blur to an image with an alpha channel or creating custom spline shapes would also be amazing.
answered May 24 '17 at 01:06 AM
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