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Use actors to construction decreases performance?

stat units graphic

I am using blueprints to construct scenary, this makes FPS drops? Otherwise, what kind of problem my I have?

I remove all tick actors, change all texture to low textures (512x512), set lights low, lighmass low and this problem continues.

I am using a AMD Rx 460 videocard AMD FX 8320 8 GB Ram

Hold someone help me, I spend my day off trying to figure out this.

Sorry the bad english.

Product Version: UE 4.15
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asked Feb 22 '17 at 10:56 PM in Using UE4

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Neri Neto
8 1 3 5

avatar image Shadowriver Feb 23 '17 at 03:48 AM

Try look up diffrent stat commands

https://docs.unrealengine.com/latest/INT/Engine/Performance/StatCommands/

Stat slow will show you time on every bit of frame prepering process, you can also use profiler:

https://docs.unrealengine.com/latest/INT/Engine/Performance/Profiler/

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