How can I achieve this effect in blueprints?
Ideally I would like to co-op the existing atmospheric shader in UE but I only see the atmospheric fog and it doesn’t show anything when I apply it to a mesh.
How can I achieve this effect in blueprints?
Ideally I would like to co-op the existing atmospheric shader in UE but I only see the atmospheric fog and it doesn’t show anything when I apply it to a mesh.
This can be better answered in the forums so i suggest posting about it there.
https://forums.unrealengine.com/forumdisplay.php?33-Rendering
If you started a thread, can you post link here?