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Nativizer fails on interface that reference a struct with itself

(Windows 10, 64 bit, UE4.15) Steps to reproduce

  • Create empty blueprint project

  • Create Blueprint Interface

  • Create Structure

  • Set a variable in structure to be the interface

  • Create a function in interface where a input variable is the structure

  • Navigate to Edit->ProjectSettings->Project->Packaging

  • Set Blueprint Nativization Method to Inclusive

  • In main viewport, navigate to File->Package Project->Windows->64-bit

Attached is a sample project with the bug Attachment

Product Version: UE 4.15
Tags:
bpinterfacebug.zip (358.8 kB)
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asked Feb 23 '17 at 08:28 PM in Bug Reports

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Scraphead
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Hey Scraphead,

I've reproduced the issue and have entered a bug report, which you can track using the link below:

https://issues.unrealengine.com/issue/UE-42373

Thank you for your report.

Have a great day

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answered Feb 24 '17 at 05:53 PM

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Sean L ♦♦ STAFF
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