Sequencer don't set data properly

Hi there :slight_smile:
I have a problem with setting data in sequencer it’s looks like locked.

build Version: 4.15.0-3299760

Description:
I’m not able to set a various parameters property in sequencer. Some of them works and other don’t…
Mainly noticed using: sky / atmosphericfog / directional light
In this example i’m not able to set ArmoFog color after it was added as actor in level sequencer.

I know that in this example you can drive color from sun property properly but whenever you uncheck “Atmosphere Sun Light” in sun, fog color turns to balck and lost color data (wherever you try to set it. in details or sequencer) is unable to set proper key.

Repro (with screens):

  • create empty level
  • create and open sequencer
    Add: AtmosphericFog > AtmosphericFogComponent0 > Default light color properties.
  • try to change and key color in any frame.

Same problem appears with the “sky color”.
But … whenever i’m using same steps to set light color in directional light it’s works fine.

Repro2:

  • create empty level
  • (add some actors to see efect)
  • create and open sequencer
  • Add: Skylight > SkyLightComponent0 > LightColor.
  • Try to set a color.

(The sequencer tool is realy great tool ! and a way to masivley improve the possibilities of gameplay implementation, but until you cannot use param collections or add array of actors it can be used only for cinematics :(. )

Thanks a lot :slight_smile:
Adam