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event does not run on server but run on client

The Client Is Firing In Server But The Server Not Firing

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Product Version: UE 4.14
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asked Feb 25 '17 at 06:18 PM in Blueprint Scripting

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kafanitch
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avatar image kafanitch Feb 25 '17 at 07:40 PM

any answer !!!?????

avatar image kafanitch Feb 25 '17 at 10:46 PM

please Help Me !!

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I think your Fire Weapon Multicast (which is set to Server (i'd rename it)) needs to be plugged into a new Custom Event which is Multicast and put the BP in there.

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answered Feb 25 '17 at 11:13 PM

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Xaith
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avatar image kafanitch Feb 25 '17 at 11:49 PM

My problem is when the Client shoots, Fire receives the server, but when he shoots the server, the Client does not receive information

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