Flying image just like "Text Render" ?
Hello everyone :)
I'm looking for a way to display a flying image just like a Text Renderer is able to do with text. I don't want it to rotate so I cannot use Billboard, and It's not against a wall so I cannot use decal (unless I'm wrong somewhere). The image would be litteraly flying in my level.
The only way I see right now is by doing a flat mesh that has an UV map with the texture on it, but that sounds pretty overkill to me, I just need a place holder to put my image and scale it on 2 axis. The image would basically display some help for the player such as which key to press etc (tutorial).
Is there a way to do that really simply ? If not, what would be the best solution ?
Thanks ! :)
asked Feb 26 '17 at 12:33 AM in Blueprint Scripting
Can you import the image as a .png (drag and drop into your content in the editor) and create a sprite? That's what I usually do.
answered Feb 26 '17 at 04:22 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here