Light build stops at 0.05%… I already tried doing it twice 3x… twice on production settings… one on preview lighting settings… same problem result…
I have attached the log file with super verbose settings… hope someone can help me. Its very frustrating not being able to build lighting…
The set up is 3 computers on swarm doing the light build. Main computer is “REVY” Has windows 10, 4 ghz i7, 16gb ram, with gtx 980. “Motoko” has windows 7, like a 2.6 or 2.7 ghz i7 with 6 gb of ram. And “rock” has windows 10, 2.5ghx i7 with 24gb ram and a gtx 980m .
*Update… i just tried to do it without the networked computers and only on the Main computer… same problem… stops at 0.05%…
*Update again… i did precompute static visibility alone… and that worked… so its something to do with building lighting for some reason.
Looks like the issue was hard drive space … or more accurately virtual memory related. Least thats what im guessing since the project is on an entirely different hard drive. But it seems to build fine now when i cleared out and made some room in my C drive.
I have over 150gb hard drive space free… so it must be something else.
*** Update 2:
First 2 attempts died at .04%… third attempt i set my swarm to super verbose for the log… but… it made it to 100%. Why? I did nothing different… i just clicked build for a third time…