Crash when you set more than one ik bone to move for ik hand retargeting

Hey ,

Thanks for reporting this. It appears that it’s only occurring when you try to manipulate a hand bone with another bone. I have been able to add two other bones, but the second I add a hand bone, it breaks. I’d have suspected that to happen if it were the same hand bone that you were using as part of your IK/FK bones set above, but it isn’t.

I’ve entered UE-42460 for this.