Migrating project from from 4.14 to 4.15 breaks lightmap coordinates
Has anyone had issues with lightmaps during project migration? I just migrated a project from 4.14 to 4.15 and when rebuilding lighting in the new project, all of my lightmaps seem to be overlapping in assets that previously never had any issues. This makes me think that either a) index wasn't retained, or b) resolution was retained, but both of these seem fine. can't think of what else to look at when troubleshooting this.
asked Feb 26 '17 at 02:40 PM in Using UE4
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