Engine Crashes when opening a map

The map I’ve been working on will no longer open without crashing the engine. So far I’ve tried copying the map to other projects to see if it will open, but it crashes in those too. This is for a class project and I’d rather not have to start over from scratch.

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The available information is most likely insufficient for us to investigate the matter. Can you provide more information on what you were doing before the issue occurred?

Hi cannibalistapple,

The most likely cause of this is that an asset, blueprint, code etc. that you were last working on has a broken reference, or caused an infinite loop etc. Here are some steps you can take to attempt to open to the latest saved version of your project before these type of changes were made:

  1. Make a back up of your Project Folder
  2. In your Project Folder’s Config folder, open the DefaultEngine.ini and delete the path after the equals mark as shown here:

This will result in the editor opening a blank map in your Project. From there you can attempt to delete the problem assets and try to open the map again.
3. You may have an autosaved .umap from an earlier point in your project’s Saved folder that you can try to open after you perform step one.
4. Locate your project log: Located: ProjectName>Saved>Logs\ - “ProjectName.log” This will provide the best information about what assets are causing the problem. Open in a text editor and Ctrl + F to search the word “error”

Try these steps and let me know if they do not resolve your problem.

Thanks,

.