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How to make an arrow point to another actor?

Dumb question, but how would one make something like an arrow point at another actor in Blueprint?

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asked Jun 16 '14 at 04:46 AM in Blueprint Scripting

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2 answers: sort voted first

Hey GG04,

You can look into using the Find Look at Rotation node, that takes a Start location (your arrow) and your Target location (the object you are pointing at) and then returns the Rotation that your arrow needs in order to point at the Target.

Hope that helps!


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answered Jun 16 '14 at 05:58 PM

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Steve Allison STAFF
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avatar image tngri Feb 08 '19 at 02:24 PM

Thanks, now how can I set its length to point exactly to the Target Location please ?

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Use an RInterpTo node... there's a blog post on it : https://www.unrealengine.com/blog/the-subtle-magic-of-interpto

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answered Jun 16 '14 at 09:37 AM

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