Only right motion controller takes input, why?

Hi guys, I m facing an issue with my Vive motion controller. My right one works as normal, I can set any input for any button. But the left one is not working. I can see it inside the game, it’s being tracked normaly everything works, even by default it’s the one which is used to move around by using the touchpad, but only this button is working, nothing else. I can’t set anything for any other button. It’s driving me nuts since I can’t really find anything on it. Does anyone have an idea? Thanks a lot.

Edit: Now for some obscure reasons the shoulder button works on the left controler but the trigger is still not working. I cannot put any input for it. I tried in the input to remove everything related to the left controller but it’s still not taking any input. This is driving me nuuuuuuts

Would you mind providing a screenshot of your project settings → input, where you’ve likely defined your VR controllers?

No worries, here it is, hope it helps. Thanks for your quick answer I also added a screenshoot of where I’m trying to set the input. I made one to quit the game just to test it after setting up the action input. By calling an action input or directly the button of the controller both of them wouldnt work.

Sorry for not responding again sooner. That said, I’m not seeing anything immediately wrong here - I’m just going to comment to see this bumped up, hopefully someone else spots what I do not.

In image Capture2.png click on “MotionControllerLeft” in the left panel (and MotionControllerRight) and verify they’re set to left and right motion controllers.
Also in your project settings → input I can only see settings for your left hand? perhaps you should include some for your right hand?

No worries, thank you for trying :slight_smile: until I find a solution I m binding everything on the right controller. But that s so so weird I don’t understand.

Hi, sorry I didnt see your answer. both are set correctly as right and left controller. Also in the project settings → input I tried everything. Having nothing set up and call them using blueprint, which would work for the right one but not the left one. Then having only one, and the other one etc. always the same result. The right one works perfectly and the left one not. I can now create an input for the left shoulder button after updated the firmware with the last update but still nothing for the left trigger. This is so obscure and driving me nuts.

Ok I figured it out. It was a bit unlucky and stupid. I had somewhere lost in my level blueprint which I don’t use at all, an event for my left trigger printing something. For some reason it didn’t print anything when I press on it in the game but it blocked all the input I would have used in another blueprint. So if it ever happens to you, check it there by adding the event that s not working and if it’s somewhere lost in the blueprint it will then show it and you can delete it.