How to make a level load after a movie finishes playing in a MediaPlayer

Hello everybody, I am trying to figure out how to make a level load after a movie finishes playing in a different level. I am faking a 360 VR movie by playing the movie on a sphere in a level, and then when it finishes playing I want it to trigger a new level to load. I have it starting to play on level load and it’s working great, but I can’t figure out how to have it trigger a new level loading after is finishes playing.

I’m a noob to blueprinting. I tried to set it up with a OnEndReached_Event but that doesn’t seem to work. Any ideas?