[Crash] Having a state open in animation graph and removing parent state machine causes crash.
Problem: In UE4 4.2.0. If a State is open as a tab, and you try to click it after you remove its parent State Machine, the editor crashes.
Suggestion of solution:
On deletion of state machine, check for any open tabs related to it and its children and close them.
asked Jun 16 '14 at 10:39 AM in Bug Reports
Thank you for the bug report. I have reproduced and reported this issue to our engineers.
answered Jun 21 '14 at 06:33 PM
Stephen Ellis ♦♦ STAFF
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