I’m new to UE4 and Unreal Engine in general and i’m following the Blueprint Multiplayer Tutorial Series and when i make the “Assigns the updated character selection” in the LobbyPC blueprint and then compile i get the error this blueprint (self) is not a _C, therefore ‘target’ must have a connection. and when i double click the error it says that is might have something to do with the Player Controller input in the “Swap Character” thing and the “Self” thing which is what the Player Controller is connected to.
Screenshot: Screenshot by Lightshot
Video i’m referring to: Blueprint Multiplayer: Lobby Player Controller | 12 | v4.11 Tutorial Series | Unreal Engine - YouTube
Please Help!
Side Question: Is there any good tutorials for adding working Weapons (Such as Swords and Guns), Hud, Health system and Thirdperson to firstperson sorta thing with the scroll wheel?
Regards