How do I disable auto-activation of particle emitters by default?

I have 4 particle systems which currently are all checked as auto activate whenever I drop them into the scene or spawn them via a blue print.

I don’t want this to happen, but I can’t seem how to turn off auto activation for particle systems by default.

Can anyone tell me how?

Hello Wolfham,

There is no default option to have auto activate be set to off, you will have to turn it off manually. One possible workaround would be to create an actor class blueprint with your particle inside and set its auto activate off inside the actor, then you can use your construction script to set what particle is spawning!

Good luck creating!