Blueprints - Get distance to actors in array
So im trying to get the distance between the player and the enemies within the array, more specifically i want to only get actors within the EnemyArray that are also within 10 meters of the player, any enemies near the player will then be put into the NearEnemy array and get a green debug circle until they are out of range.
Im having issues grabbing actors in range that are in the array and could use some help
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