Ignore collision between projectiles

trying to get my projectile and secondary projectile to ignore each other but still collide with anything else. I’m relatively new to BP so not sure how to solve my problem.

player ship BP that spawns projectile actors

Projectile BP

Secondary Projectile BP

Hi there,

In your projectile blueprint. Thee you have usually a sphere colission or something else. Set this in details panel under colission to projectile. Under customize set it to ignore projectiles. Then the projectiles should ignore each other. You can create your one colission channels in the projects settings too.

Thank your for your help. I was able to figure it out by creating the custom collision object channel.

I’m glad that i could help.