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UFUNCTION Error: Function return type: Missing variable type

Hi guys on compile i keep getting this error.

Info Compiling game modules for hot reload Info Parsing headers for TutorialProjectEditor Info Running UnrealHeaderTool "C:\Users*\Documents\Unreal Projects\TutorialProject\TutorialProject.uproject" "C:\Users*\Documents\Unreal Projects\TutorialProject\Intermediate\Build\Win64\TutorialProjectEditor\Development\TutorialProjectEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed Error C:/Users/**/Documents/Unreal Projects/TutorialProject/Source/TutorialProject/InteractableActor.h(18) : Error: Function return type: Missing variable type Info UnrealHeaderTool failed for target 'TutorialProjectEditor' (platform: Win64, module info: C:\Users**\Documents\Unreal Projects\TutorialProject\Intermediate\Build\Win64\TutorialProjectEditor\Development\TutorialProjectEditor.uhtmanifest).

UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = Interaction); void OnInteract(AActor* Caller);

http://pastebin.com/aDe2kwHw here is paste bin for look in to cpp and h

Help would be much appreciated, Thank you :).

Product Version: UE 4.15
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asked Mar 01 '17 at 08:04 AM in C++ Programming

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Hi Jerelal,

You have a ; after the UFUNCTION declaration which shouldn't be there. Please remove it and compile.


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answered Mar 01 '17 at 08:53 AM

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avatar image Jerelal Mar 01 '17 at 09:21 AM

Thank you very much :).

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