Keyboard/gamepad navigation focus in menu with buttons added dynamically

Hello,
I’m trying to do a menu with buttons added dynamically and I need to make it navigable with keyboard/gamepad. No matter what I do, the focus isn’t on the first button added.

This is how I have it now, any ideas on how to make it work?


Thanks in advance

Just found the solution, when adding the buttons via blueprint, I have to set isFocusable to true even if in the button widget was already set to true