Prevent linetrace from shaking when camera moves?
Hi, I call LinetracebyChannel in tick to detect actors. I have a camera in the vehicle class. And the range of Linetrace is based on the WorldLocation of the camera. When vehicle runs, the camera moves with it. At this time the line shakes because of the calculation of camera's world position. I know there are may have some advanced methods in latest versions, how to make the line stable in version 4.11?
asked Mar 02 '17 at 06:10 AM in Blueprint Scripting
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