I want to use the GameDebugTool for my AI-Debugging.
The Problem: I can’t get it to work.
I have a german keyoard layout, so '-Key doesn’t work. I tried to replace the key in BaseInput.ini, but that doesn’t work as well. (how should it, if EnableGDT-command is outdated)
I tried to change the binding in the editor preferenced, “Show AI Debug”, and similar stuff to multiple keys, but none of them seem to work.
At the end i wasted 2 hours, and still i have no idea, how to turn this thing on. Thank you for your help.
this is what i want:
https://docs.unrealengine.com/latest/images/Gameplay/Tools/GameplayDebugger/image_2.jpg