Thatβs not what I was looking for. These tutorials did the same as everything else I tried, It turned the light on from any distance; I need it so I can only turn on the light while at the light switch.
Use a collision box and build upon the above tutorials by adding on begin overlap with this box collision enable input and on end overlap (player not within the area of the switch) disable input. You can further expand upon the tutorials/demos by using a blueprint interface and so onβ¦