Behavior Tree Loop Decorator With Timeout Not Working

I was trying to get a sequence of behaviors to loop for 35 seconds within my behavior tree and it seems as though the Loop Decorator will only play through once whenever I set the loop to be infinite and a timeout of 35 seconds. I created a blank project to make sure it wasn’t the specific project and I also tested it set to 3 finite loops, which seemed to work fine. I think this may be a bug but let me know if I am missing something.

Using version 4.14.3. Link to fresh project below

https://drive.google.com/open?id=0Bws3JiehOP1_aTVMczJFTTVzZ1k

Looks like the timeout on infinite loop decorator stil doesn’t work (using 4.17.2 here).

For those with the same problem, this is how I do my loops with a timeout.

217902-capturar.png

Hope that helps!