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Landscape texture dissapearing

So I was painting textures on my landscape when suddenly specific textures would remove all textures on the component it was applied to.

Product Version: UE 4.13
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asked Mar 03 '17 at 02:58 PM in Bug Reports

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ShadowSneaker
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avatar image MoneyG Mar 03 '17 at 04:47 PM

Are you sure it is not just loading the new texture, sometimes it might take a while depending on the texture or mesh

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You cannot use more than 4 painted layers in a landscape component (quad section) by default due to the limitations of the directx 10 shader model, whenever you paint more than 4 layers onto any single component in the landscape that component will glitch out. Unless you set all of your textures to use Sample Source -> Shared Wrap which will then allow the material to use the new directx 11 shader model overriding the limitations of the older shader model.

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answered Mar 03 '17 at 11:05 PM

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Black Phoenyx
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