Landscape texture dissapearing
So I was painting textures on my landscape when suddenly specific textures would remove all textures on the component it was applied to.
asked Mar 03 '17 at 02:58 PM in Bug Reports
You cannot use more than 4 painted layers in a landscape component (quad section) by default due to the limitations of the directx 10 shader model, whenever you paint more than 4 layers onto any single component in the landscape that component will glitch out. Unless you set all of your textures to use Sample Source -> Shared Wrap which will then allow the material to use the new directx 11 shader model overriding the limitations of the older shader model.
answered Mar 03 '17 at 11:05 PM
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