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Scaling in 1 direction only using blueprint

Is there a way to scale an actor in only 1 direction using blueprint.

Lets say you have a box scale (1,1,1) and you scale it in only the y-axis for every second for 10 seconds until it reaches 0.

Is this possible?

Product Version: UE 4.14
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asked Mar 03 '17 at 06:02 PM in Blueprint Scripting

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pdcsky
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Yes use the node Set World Scale 3D and setup a timeline to set the value over the time frame of 10 seconds or via other means however you wish. Like this:

alt text

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answered Mar 04 '17 at 02:38 PM

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Black Phoenyx
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