Scaling in 1 direction only using blueprint
Is there a way to scale an actor in only 1 direction using blueprint.
Lets say you have a box scale (1,1,1) and you scale it in only the y-axis for every second for 10 seconds until it reaches 0.
Is this possible?
asked Mar 03 '17 at 06:02 PM in Blueprint Scripting
Yes use the node Set World Scale 3D and setup a timeline to set the value over the time frame of 10 seconds or via other means however you wish. Like this:
answered Mar 04 '17 at 02:38 PM
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