Scaling in 1 direction only using blueprint

Is there a way to scale an actor in only 1 direction using blueprint.

Lets say you have a box scale (1,1,1) and you scale it in only the y-axis for every second for 10 seconds until it reaches 0.

Is this possible?

Yes use the node Set World Scale 3D and setup a timeline to set the value over the time frame of 10 seconds or via other means however you wish. Like this:

128702-setscaleinbp.png