How can I get the user in the multiplayer game even if it can be removed respawn with the same character?

I’m following the multiplayer tutorial, and I have the following problem …

When I have two players on the level, and one of them dies, the player does respawn but with the pawn that is still alive (ie, it is like copying the pawn that is alive in the level), and the user does not keep the Character that I selected at the beginning of the game. (I hope I explained well).

How can I get the user in the multiplayer game even if it can be removed respawn with the same character?