Editor crashes on 4.15. with mac osx 10.12 metal 1.2 when using ocean or lake bp

using ocean or lake bp (from unreal engine’s water project) crashes editor on metal 1.2

switching back down to metal 1.1 resolves this issue (but that isn’t a bug fix)…

also since i’ve upgraded my 4.14.3 project to 4.15 all of my water bp’s (ocean and lake) have magically disappeared from my maps…

I’ve just tested this in a blank default project and on a 2012 with an Nvidia 650M GPU running 10.12.3 it works fine. This may be a problem with specific hardware or macOS versions. Could you please post your Mac’s specs including the version of macOS along with the crash reports and Editor logs?

yea, i guess a good computer restart solved it… the water bp’s missing must be a copy error when I migrated the project… luckily im not heavy into level design yet, anyways thanks!