Ive made a box destructible mesh that breaks when i hit it with a sword, but now i have replaced the box with a simple pot mesh thats hollow in the middle.
when i hit the box or pot it checks if my sword was overlapped when it was hit and applies damage to the object so that it smashes, but the pot doesn’t smash.
the pot only breaks when i enable impact damage, does anyone know why it doesn’t break when i apply damage?