The Oculus Remote is not working in Standalone View/Packed Application of the Project.
Yet, in all other Views like PIE, it works without flaws.
The HMD is enabled in Blueprint and the Remote is connected with it all the time.
Like suggested in other posts, the Oculus Settings are turned to:
[OculusRemote.Settings]
bRemoteKeysMappedToGamePad=False
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