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(Bug) .sav Files deactivate Steam Achievements

Like in another Question the Problem still exists.

Problem

While using Steam achievements all works just fine. But if you save some bools in a .sav file to reload, for example collected stuff, the steam achievements get disabled.

I use a simple Savegame. I create the savegame object, look if one exists. If yes, i load the values from the save file. Then, if i collect more, in my case there a ten consoles you have to use, then add 1 Point to the leaderboard on steam and save the value again. At this Point the achievements get disabled and can't reactivate. Even in the game Savegame (Plugin Savior) is the state saved.

I think this is a bug. Or is there anything that i don't know?

Product Version: UE 4.15
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asked Mar 05 '17 at 01:33 AM in Bug Reports

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Beregron
318 8 13 21

avatar image Sean L ♦♦ STAFF Mar 08 '17 at 04:17 PM

Hey Beregron,

Are you able to reproduce the issue without the use of the Savior plugin? It's possible that plugins can cause these types of issues so I'd like you to give it a shot without the plugin to see if this is something you can reproduce.

Let me know what the results are.

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Hi Sean,

thanks for your answer. But i'm sorry. Actually that was no bug. It was my fault. In the save file i used 2 achievements with leaderboad. But at this two achievements, i forgot to Cache the achievement first. I'm sorry.

The Problem is solved. But thanks.

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answered Mar 08 '17 at 07:02 PM

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Beregron
318 8 13 21

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