Like in another Question the Problem still exists.
Problem
While using Steam achievements all works just fine. But if you save some bools in a .sav file to reload, for example collected stuff, the steam achievements get disabled.
I use a simple Savegame. I create the savegame object, look if one exists. If yes, i load the values from the save file. Then, if i collect more, in my case there a ten consoles you have to use, then add 1 Point to the leaderboard on steam and save the value again.
At this Point the achievements get disabled and can’t reactivate. Even in the game Savegame (Plugin Savior) is the state saved.
I think this is a bug. Or is there anything that i don’t know?