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Remotely pick an AI up and move him to a location to be hidden

i am making a 2.5 side scroller in unreal engine 4. My game is based on E.T. the movie and you have to play as Elliot(the main character) and hide E.T. inside your house. how would i go around to pick E.T. up and hide him at specific areas of your house(for example, hiding him inside a cupboard or under the sofa)?

Also, after a certain time limit he will run out of the hiding spot and roam around?

Product Version: UE 4.14
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asked Mar 05 '17 at 02:04 PM in Blueprint Scripting

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