Unreal + ROS? "cannot use typeid with -fno-rtti"
I'm trying to use ROS with Unreal, but there is no way to make it works.
First, after insert the
So, I added the
after that, when compiling the project, the compiler can find the
The list of errors are:
Error 1 -
Error 2 -
Error 3 -
Anyone of you got through these problems? Do you know how to solve at least 1 of these 3 problems? I'm asking here because I already spent a whole week trying to make this simple
Thanks in advance for the answers.
First, Take a look at the UE4Duino project. It was showcased some time ago. Also, it may be a better idea to think of using something like that project to pipe the data you may wnt to be manipulating into unreal for you.
answered Mar 06 '17 at 04:23 PM
You can enable RTTI in the Target.cs file of your project, by adding
answered Mar 24 '17 at 03:50 PM
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