Camera anim track in sequencer is bugged after an auto-save

Hello,
When working in the sequencer, I have noticed that camera tracks (spawnable cinecamera actor) having an animated track (imported camera anim track from 3dsmax) are bugged after an auto-save.
The temporary solution for me was to move&refresh the animation track of the camera and the visual buggy behavior (global pos&rot offset) of the camera disappears.
To avoid this strange issue I simply de-activate the Auto-save option in the Editor Preferences / General - Loading & Saving - Auto save - Enable Autosave

Am I the only one having this issue with anim camera tracks in sequencer after an auto-save ?

Thanks and bigup to the bug squash team.

… this happens after our migration between 4.13 and 4.15…