Hey, I have been having a problem with builds failing in Visual Studio 2015 Community Edition the second time I build them. I am able to build once without getting this error, but when I make any changes (even if its just deleting white space) I get this Failed Build error as you an see below. This happens with any project I attempt to build, old or new.
Any help would be appreciated.
1>------ Build started: Project: UE4,
> Configuration:
> BuiltWithUnrealBuildTool Win32 ------
> 2>------ Build started: Project:
> Building_Escape, Configuration:
> Development_Editor x64 ------ 2>
> Compiling game modules for hot reload
> 2> Parsing headers for
> Building_EscapeEditor 2> Running
> UnrealHeaderTool
> “D:\Projects\Unreal\Building_Escape\Building_Escape\Building_Escape.uproject”
> “D:\Projects\Unreal\Building_Escape\Building_Escape\Intermediate\Build\Win64\Building_EscapeEditor\Development\Building_EscapeEditor.uhtmanifest”
> -LogCmds=“loginit warning, logexit warning, logdatabase error”
> -Unattended -WarningsAsErrors -installed 2> Reflection code generated for Building_EscapeEditor in
> 2.6175988 seconds 2> Performing 4 actions (4 in parallel) 2>
> OpenDoor.cpp 2>
> Building_Escape.generated.cpp 2>
> [3/4] Link
> UE4Editor-Building_Escape-9487.dll 2>
> [4/4] Link
> UE4Editor-Building_Escape-2017.lib 2>
> Creating library
> D:\Projects\Unreal\Building_Escape\Building_Escape\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Building_Escape-9487.lib
> and object
> D:\Projects\Unreal\Building_Escape\Building_Escape\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Building_Escape-9487.exp
> 2> Creating library
> D:\Projects\Unreal\Building_Escape\Building_Escape\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Building_Escape-9487.suppressed.lib
> and object
> D:\Projects\Unreal\Building_Escape\Building_Escape\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Building_Escape-9487.suppressed.exp
> 2>ERROR : UBT error : Failed to
> produce item:
> D:\Projects\Unreal\Building_Escape\Building_Escape\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Building_Escape-2017.lib
> 2> Total build time: 4.97 seconds
> (Local executor: 0.00 seconds)
> 2>C:\Program Files
> (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5):
> error MSB3075: The command
> ““D:\Applications\Development\Unreal
> Engine\UE_4.15\Engine\Build\BatchFiles\Build.bat”
> Building_EscapeEditor Win64
> Development
> “D:\Projects\Unreal\Building_Escape\Building_Escape\Building_Escape.uproject”
> -waitmutex” exited with code 5. Please verify that you have sufficient rights
> to run this command.
> ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped
> ==========