Add ActorComponent node not using Expose on Spawn Settings
When dynamically adding an ActorComponent node from BeginPlay, the Add ActorComponent node does not use the Expose on Spawn settings from the Add node. This is happening on 4.14 and 4.15
Steps to reproduce from empty project:
After looking through you project and it appears to be working as intended. Components are initialized before actor's begin play. I have provided a link to documentation that includes a flow graph. I hope that this information helps.
Make it a great day
answered Mar 07 '17 at 04:04 PM
Rudy Q ♦♦ STAFF
Messing around with your project I managed to get it to work by placing a delay node before the Print String node. It seems as if the variable is set at the same time the sphere BP adds the component and somehow the Print String node doesn't get it in time. Might be a bug.
answered Mar 07 '17 at 11:30 PM
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