How to create an earth that uses tiles, so the user can zoom in to see different levels of detail.
I am trying to create an Earth that can tile different levels of detailed based on how far a user zooms toward or away from it. I am looking for functionality similar to google earth. As of right now I have an earth that consists of a sphere with a static mesh around it. I am not sure where to go from here.
Any help is appreciated!
asked Mar 07 '17 at 11:07 PM in Rendering
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