Particle Light not working while using Forward Render and MSAA

Howdy all;
I created a new VR Project from the template. Created a particle system. Added the light node in cascade the the particle. The particles lit up geometry. When I switched to Forward Render and MSAA the particle stopping lighting geometry. I would like to have the particles light up the geometry while using Forward Render and MSAA.
Any help is greatly appreciated
Lenny

And Answered my own question :stuck_out_tongue:
Under the light node in cascade make sure to check [High Quality Lighting]
Then turn the lighting waaaaaay up. It is a bit more expensive, but huzzah.