Far Shadow Self Shadow bug?

I tried to get attention to this before but the person who I communicated with vanished(?).

So, I’ll try again as I still see this after 5 new versions of the engine since I posted about it last time.

  • The FarShadow makes these glitches when self shadowing.

https://puu.sh/uyWw5/8f4e7404e1.png

I made a test project from clean start that you can test and see for yourself. If you move up and down in it is easy to see the problem.

(Might be ESDF controls in Editor.)

And I use these Console Varaibles:

  • r.LightPropagationVolume=1
  • r.Shadow.CSM.MaxCascades=10