x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

AnswerHub Maintenance

Background maintenance is scheduled to occur between 9 - 11am EDT on Tuesday, May 21. Site operation may be slower than normal during this time and a brief interruption in operation may be observed

Lock a bone position with IK and override animations?

I'm trying to find a way to lock the neck bone of a character to a position in the world and have this limit the body positions of the character's playing animations. (i.e. the animations might be an idle sway or a hit reaction that would normally move the head a bit - but I want the head bone anchored while the rest of the skeleton tries to play the animation as best it can blending with this anchored point.)

I'm currently based on 4.1, so I've set up a 2 bone IK node in the animation blueprint, setting the neck as the IK bone, and the End Effector to be a world space position.

This works well to make that neck bone always orient toward that worldspace End Effector no matter the animation, but animations can still pull the neck away from the End Effector position.

Is there any way to force the position?

Thanks for the help!

Product Version: Not Selected
Tags:
more ▼

asked Jun 17 '14 at 12:05 AM in Blueprint Scripting

avatar image

Stephen Hess
1 1 1 2

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question