EnableHMD function in Shipping packaged project crashing with Oculus Rift CV1
I've got a strange issue in a project that uses Oculus Rift CV1 and HTC Vive. It just happens with the Shipping build packaged with UE4.15.0 Binary version with build number 3299760.
When I try to use EnableHMD function in a shipping build which does not start in VR mode, a crash occurs only if the Rift CV1 is plugged in.
I successfully reproduced this issue using the VR Template that comes with UE4.15. It just needs some minor modifications to be able to crash.
Crash reproduction steps:
The weird part happens in three independent occasions:
Call stack from crash (step 8):
asked Mar 08 '17 at 12:25 PM in Bug Reports
I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free to use the link provided for future updates. Thank you for your time and information.
Make it a great day
answered Mar 09 '17 at 09:59 PM
Rudy Q ♦♦ STAFF
I'm in 4.16.3, is there any workaround for this?? I can't upgrade engine version and I need this working :/
answered Sep 14 '18 at 10:54 AM
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