Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How do I call a function on my level-blueprint from my gamestate-blueprint?

How do I call a function on my level-blueprint from my gamestate-blueprint?

I want to start a matinee as soon as my game transitions into the intro-state (have setup a little custom state-machine that handles transitions into additional states)

Product Version: Not Selected
more ▼

asked Jun 17 '14 at 12:05 AM in Blueprint Scripting

avatar image

83 8 12 18

avatar image BrUnO XaVIeR Jun 18 '14 at 02:16 AM

Actors have no access to a Level Blueprint. To fire an event/function from the level blueprint, you should use event dispatchers: https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/EventDispatcher/Calling/index.html#callinginlevelblueprints

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question