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Why is my Blender FBX import missing its materials?

Hey Epic

i have been making a teddy bear in blander and it has hair particles and materials but when i export it with the fbx add-on when in Import the teddy it is only the mesh and 5 blank materials

What am i doing wrong ?

my setting for blender are below.

alt text

My setting for UR4

alt text

is there something wrong with my setting. i would love to use my hair particles on my teddy and my materials

or so is the a hair particle system in ur4 if so can i please get a wiki link on how to use this system..

thx magic

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asked Jun 17 '14 at 12:52 AM in Using UE4

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magicbox
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most likely your textures are jpg which UE4 can't import. convert them to png or tga, also make sure that they are to the power of 2 eg 1024x1024 - 2048x2048 - 128x512

btw i doubt that and particle effects will be imported so if your using that to simulate the teddy's hair then you'll have to find a different option.

afaik there is no game engine that simulates hair via particle effects

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answered Jun 17 '14 at 04:13 PM

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Geodav
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avatar image magicbox Jun 18 '14 at 12:27 AM

thank you for that.

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