Footsteps Sound with VectorLength
Hello, Im Trying to Add Footsteps Sound to FirstPerosnCharacter with VectorLength. so what i did is when VectorLength > 0.0 Play Sound and When its False Stop Sound. I did This:
Print String only Print True even When i Stop moving... I Have no Idea what Wrong with that... Thanks for Help.
asked Mar 09 '17 at 11:55 AM in Blueprint Scripting
Is there a specific reason why you're using vector length for footstep sounds? Have you considered anim-montages?
for animation montages check: https://www.youtube.com/watch?v=jzKZHVx_NzA
If you really want to try the blueprint thing, try getting the velocity instead of vector length,
hope this helps, goodluck!
answered Mar 09 '17 at 12:04 PM
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