Kismet percentage returning 0 at 100%
I have the strangest issue with the kismet library percentage tool. I'm using it to determine the status of the energy bar for a game. Everything works fine, at least until the Energy reaches 100%. When it does, the percentage tool returns 0 instead of 100. Did anyone else have the same issue?
asked Mar 09 '17 at 02:33 PM in Blueprint Scripting
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