Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

World displacement affects world position

World displacement affects world position inside the same material! Which does not really make sense since that behaviour should be reentrant.

Here is an example: - Simple masked material by World position and vector length, (like a hole in the wall) - Tesselation and heavy World displacement where the mask is - The result is that the displaced vertices get dragged out of the mask and become visible which should not be possible.

Using World position with exclude offset has no effect on it, not when using it for the mask and also not when using it for the world displacement.

Basically with this issue when using any Displacement there is no way to use world position for something else then displacement because the result is a mess.

Product Version: UE 4.14
more ▼

asked Mar 09 '17 at 02:47 PM in Rendering

avatar image

960 105 152 203

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question